Point System

A team gets one point for every won map. If a maps is tied, each team get half point.

In case of a tie in the ladder, the team with the most won rounds (for TACT) or with the highest score (for CTF) will have an advantage.

 

 

Ladder for teams

The ladder for teams includes:

  • Points: The points a team gathers for each map won
  • Rounds For (TACT): The rounds a team won in each map
  • Rounds Against (TACT): The rounds a team lost in each map
  • Score For (CTF): The score a team had in each map
  • Score Against (CTF): The score of the opposing team in each map
  • Rounds / Score Difference: Rounds/Score for minus rounds/score against

 

Winner of the league is the team with the most points

 

 

Statistics & Ladders for players

  • Effectiveness: (TOTAL PLAYER'S KILLS / MAXIMUM KILLS POSSIBLE*)x100%. Most important of all ladders for players in TACT, as team size may vary in each war. It will be counted at the end of the season only for players who played at least half of their team's wars
  • Net Score Ratio: (TOTAL PLAYER'S SCORE - TOTAL PLAYER'S DEATHS) / MAPS PLAYED. Most important of all ladders for players in CTF, as it shows which players were the most valuable players for their team. It will be counted only for players who played at least half of their team's wars
  • Deaths Ratio: TOTAL PLAYER'S DEATHS / MAPS PLAYED. It will be counted only for players who played at least half of their teams' wars
  • Total Kills: The total amount of kills of each player
  • Net Score: TOTAL PLAYER'S SCORE - TOTAL PLAYER'S DEATHS
  • Kills Ratio: TOTAL PLAYER'S KILLS / MAPS PLAYED. It will be counted only for players who played at least half of their team's wars

 

*Maximum Kills Possible: The most kills someone could get in a war, considering that they killed all enemy team's players in every round of each map they played.

 

 

Awards

  • Best Gore Player: Winner of the Mini 1vs1 Tournament
  • Best Gore Team: Winner of the war between the 1st team in CTF league and the 1st team in TACT league
  • Champion: The team that won the League
  • Best Attack-Defence (TACT): The team with the highest rounds difference
  • Best Attack-Defence (CTF): The team with the highest score difference
  • TACT MVP: 1st in Effectiveness ladder
  • CTF MVP: 1st in Net Score Ratio ladder
  • Killing Machine: 1st in Kills Ratio ladder
  • Unstoppable: 1st in Total Kills ladder
  • Best Attacker: 1st in Net Score ladder